The Crystal blacksmith
3D Environment Artist
This Crystal Blacksmith diorama is something I have worked on for 8 weeks part time. When starting this project i had the upmost intentions of making this a stylised piece. As the project progressed I found it slipping somewhere between stylised and realism, I went with the flow and found that the style I came out with looked interesting.
These assets were created in a production environment on the Gamer Camp: Pro course at Birmingham City University. This crystals were created with a degradable intention, they were created primarily in Zbrush low-polyed and Uved in Maya and Textured in Substance Painter. View more.